Having ported so many games since then, Sonic 2 shows a lot more polish over the first Sonic, particularly when careful attention is paid to the way 3D is applied. In Japan, a little over two years have passed from when the first Sonic game got its chance for 3D glory, way back when M2 handled the first batch and struggled to narrow down the best list of titles. Technically, there really are no issues with the performance to complain about, no matter the type of 3DS system employed. Even the ability to save replays has made it in this time. From the wonderful sense of speed Sonic displays to the variety of creative landscapes waiting to be conquered before the credits roll, it's all there, but with the option to see it and play it like never before thanks to some bells and whistles that have become typical for this series. Tails may have once lacked courage on his own, but Sonic's guidance has inspired within him a determination to fight to the end.Īmazingly, nothing suffers from the work to convert the code of this game to 3D. Joining Sonic is his sidekick Miles "Tails" Prower, a fox sporting two tails with which he can fly around and follow Sonic's lead. Unlike his original outing, however, Sonic is not alone, as he attempts to set things right and thwart Eggman's plan. Eggman's plan this time involves the planet Mobius, where he has built an army of Badniks out of the local creatures living there, all in an effort to construct a powerful Death Egg weapon. Delivered in portable form and with a 3D facelift, this is the same title fans still consider one of the best Sonic games ever to be released, and that's a good thing.ĭr. There is also the heightened level of expectation to live up to after the recent releases of 3D Gunstar Heroes and 3D Fantasy Zone II, both games showing off a stunning level of 3D polish and offer some cool bonus features. Robotnik, Sonic 2 packs in a lot more content than the first Sonic the Hedgehog, thus demonstrating just how much more work M2 had on its hands this time. With eight zones to complete, roughly two acts per zone, plus a few end-game areas leading up to the final battle to overcome Eggman, AKA Dr. Since each release always seems to benefit directly from the last, it's really no surprise that 3D Sonic the Hedgehog 2 comes through as a triumph for the fans. After all, M2 is deepening its well of knowledge and skill with each one of these the team crafts, honing instincts about what works technically and what doesn't, as shared in online blog interviews that detail the project's many challenges. Doubts loomed, largely in the beginning, about just how far the SEGA 3D Classics line could take things, but perseverance has paid off. Japanese developer M2 initially started out its efforts with the fear that it could be a rather arduous, if not impossible, task to port over many of these classic games to the Nintendo 3DS platform.
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